
Find your way into flight simulator cockpit construction
5. Cockpit interface
In this section in sequential order the various interface devices will be discussed. The objective is not to reproduce all the information / knowledge available, but to create an overview of the options available and point you the way by means of included links.
In the architecture of a flight simulator cockpit there is from both an input and
output perspective a choice to be made between controlling the cockpit from the Game
PC directly or from a separate controller (cockpit interface). In most cases one
is likely to end-
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Game PC There is a direct link between the various cockpit devices and the Game PC. In general by means of a serial interface, parallel interface or the game card. All processing of signals/controls is done by one or more applications on the Game PC.
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Interface device The various cockpit devices are connected to a separate computing device, apart from the Game PC. On this device one or more applications are running for the necessary processing. On the Game PC reading data from and writing data to the Microsoft Flight Simulator takes place.
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Cockpit input (reading from Microsoft Flight Simulator / driving cockpit devices)
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Cockpit output (writing to Microsoft Flight Simulator)
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