FScockpit  HOME

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Find your way into flight simulator cockpit construction

FScockpit  HOME.

1: EXAMPLES.

2: COMMUNITY.

- An impression.

- User groups and forums.

- Links to other cockpit builders.

- Links to suppliers.

3: HOW TO GET STARTED.

- Building blocks of a flight simul....

- The 5 questions to ask .

- Cockpit specifications .

- Panel construction.

- Hull construction.

4: GAME PC.

- Microsoft Flight Simulator.

- Interface software.

- Mouse simulation.

5: COCKPIT INTERFACE.

- Keyboard emulator.

- Special interface solutions.

- PC and interface cards.

- Micro controllers.

- Data communication.

6: COCKPIT ELEMENTS.

- Various switches.

- Panel mounted indicators.

- Mechanical gauges.

- CRT-based gauges.

- Radio and navigation instruments.

- Flight controls.

- Display system.

- Sound system.

- Speech system.

- Vibration system.

- Motion system.

- G-force system.

- Ventilation system.

- Complementary simulation.

7: FINAL REMARKS.

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Word from the author.

What's new ?.

Acknowledgements.

Copyright & Disclaimer.

Contact information.

4.3 Mouse simulation

 

Some (third party) panel elements used within the Microsoft Flight Simulator (like GPS or moving map) can only be manipulated by means of a mouse. In that case a special utility is needed to convert (user-defined) key strokes into mouse actions.  Key2Mouse (Luciano's page) is a utility that converts (user- defined) key strokes into mouse actions. By means of keyboard emulation these key strokes can be assigned to a switch, making it possible to control instruments / gauges that accept mouse clicks only. The use of Key2Mouse is straightforward. The utility allows you to indicate hotspots on your screen and assign keys to them. The results are stored in a (editable) definition file that is read by the utility. There is also a networked variant called Key2LAN (Luciano's page). Similar to Key2Mouse it translates keystrokes into mouse actions and sends them to a remote networked PC. It acts throughout the Local Area Network via IPX or TCP / IP and can be used at the same time with Wideview. It enables you to use add-ons on remote PCs and control them from the computer where you are actually flying.