wp79a64e3b.gif
wpa02cc22d.png

Find your way into flight simulator cockpit construction

wp3f700144.png

wpff68f246.png

wpdd04d1c2.png

wpda213504.png

wpd5668e1c.png

wp194e5702.png

wpf52761ff.png

wp14ce2be8.png

wp6e5db520.png

wp93819598.png

wp49241629.png

wp4ff9199a.png

wp496a802e.png

wpb2f8378b.png

wp88f0bee0.png

wp44007d4e.png

wp0f2c152b.png

wp32907e7b.png

wp8b5b4125.png

wp82eea3c4.png

wp5f447324.png

wp4de61fb8.png

wpd3c4be8f.png

wpc9831395.png

wp0bbe0c54.png

wpeeb0d022.png

wpf3cd619b.png

wp94b8c651.png

wpcc2a4aa0.png

wpe2bcd87f.png

wp495ee559.png

wp640e7a31.png

wp76837222.png

wpa7345e60.png

wpd27f4c7c.png

wpab21ab1e.png

wp4ef3d274.png

wp877b4945.png

wp29c9e306.png

wp93b8f035.png

wp2d022973.png

wpd89e40b8.png

wp7851a27f.png

wpe197c0ad.png

wpa494af00.png

6.9 Speech systems

 

The company Checklist Technologies developed a range of new Electronic checklists. For instance the EC-TS (Electronic Checklist-Text to Speech) displays text and turns the written text into speech. These devices leave the pilot "hands free". Besides very useful / safe in real life, this is also a very attractive functionality in a flight simulator cockpit. In general you will fly alone, no co-pilot ... only your PC. Besides the chance of feeling lonely, handling more complex situations / aircrafts can become less realistic due to an information overload. An automated checklist either in text only or in text-to-speech mode can be your solution. The same applies for the use of voice commands, if you need an extra pair of hands to fly the way you would prefer, this may be your solution.

 

6.9.1 Voice commands

 

By now there are very interesting solutions using voice commands. When used with Microsoft Flight Simulator it adds to the feeling that one is in the cockpit of an aircraft, giving instructions to a co- pilot.

 

Voice Buddy (eDimensional) is a combination of headset and software for speech recognition. Voice Buddy is among others prepared for the use with Microsoft Flight Simulator. It comes with interactive checklists for the stock aircraft. In addition to all the flight simulator commands, Voice Buddy also includes a collection of cabin announcements and cockpit standard operating procedure dialogs between pilot and co- pilot.

 

There is also an open source initiative SpeechBuddy that can be downloaded from AVSIM. It allows for speech recognition as an interface to Microsoft Flight Simulator. SpeechBuddy uses a scripting language that allows you to send keystrokes to Microsoft Flight Simulator, use the FSUIPC interface, play audio files or interact with the user using text-to-speech synthesis.

 

Currently the most advanced voice interaction is offered by VoxATC (VoxATC) provides a simulated ATC environment for FS2004 with integrated voice recognition. You are talking to the controllers and besides listening to your requests they check your read backs. Additional chatter is generated by intelligent agents that are either controllers or pilots currently in the airspace. VoxATC runs alongside FS2004 and replaces its native ATC.

 

6.9.2 Speech synthesis

 

Voice can add serious value to your simulator experience. A "talking" checklist or "talking" warnings can reduce the information overload in the cockpit, making it more realistic (or more fun) to fly more complex aircrafts. There are several commercial products around that add a "digital" co-pilot to the Microsoft Flight simulator.

 

A ready to use example is FS Hotseat (FSHhotseat). It facilitates the addition of sound with a predefined sequence of events, also it introduces a co-pilot who will read configurable checklists. An other example is FDC Live Cockpit (Oncourse Software). It adds realism by providing a host of audio enhancements which include full cockpit crew, cabin attendants, general ambience, and ATC chatter. Additionally it is possible to have your co-pilot perform various duties by turning on the Virtual Co- pilot mode. A similar product is FS Flight Keeper (Thomas Molitor).

 

A real "Bitchin Betty" as you find in a fighter jet is provided by FS Voice Message System (Rogers). You can use FS VMS to hear voice warnings when certain flight parameters are exceeded. Parameters can be set for altitude, angle of attack, bank angle, g-force, gear speed, ground proximity, ground speed, indicated airspeed, turn rate, turn coordination and vertical speed. These parameters can be set differently for the various phases of flight such as taxi, climb, cruise, maneuver, descent and approach. Also included is a flight logging feature which, among other things, includes descriptions of exceeded parameters in chronological order.

 

The downside of the above listed software packages is that they work based on real sound bytes. Only within a fixed framework a voice can be added / applied. If your ambitions are (a bit) higher, it is possible to develop your own digital co-pilot. During recent years developments with respect to speech generation reached the level that with moderate effort one can develop a text-to-speech software application.

 

For programmers the starting point is the Microsoft text-to-speech support (example on Coding4Fun). Starting with Windows XP Microsoft included a text to speech generator by default.

 

There are also commercial libraries that can be included with e.g. a Visual Basic program, the use of these libraries is often a bit easier than using the SDK. An example is TR Speaker component (Text-reader) which is an ActiveX control that adds text-to- speech capabilities to an application. This control aggregates the Microsoft Direct Speech Synthesis control (DirectSS). An other example is Speech Kit (Chant) that provides a text-to-speech library and also supports the .NET framework. This library provides your application a simple way to develop software that speaks by handling the low-level functions with text-to-speech engines.

 

If you are not deep in to software development, then there are even hardware solutions available. For instance DoubleTalk [Triangle Digital] which stands for a series of devices that can be connect to a PC by means of an ISA slot or serial interface. Using a dedicated text-to- speech chip it translates plain English text into speech in real time. Functionality that is included is unlimited vocabulary, on-the-fly voice control, tone generation, recorded audio playback, addressable voice channels, multiple input and output protocols, etc. A board level solution is TextSpeak [Digital Acoustics] that accepts RS232 input and provides a natural voice with unlimited vocabulary.

 

wpa55cb1f7.png